No time to say it in. Mom is stable and looking good. No clue how long they're going to keep her; we hope much longer. Completely in love with Unnamed Hospital and its fiercely hot, compassionate staff. Making illness yummy, one patient at a time.
Big Bro left today. Meant the world to have him here, even as a false alarm. Nurse Sis and I enjoyed the help/break, and I got some great networking done on his behalf with the time off (literary agent leads, manager leads, two offers from comic shops for signings, and another reporter who wants to write about our oddball family!). Phew.
Also was able to attend another all-day lecture at Wendall Thomas' house, whom I adore. Fabulous, caring, generous to a fault Wendall-in-a-Goddess-t-shirt guiding us through the treacherous waters of screencraft. Je t'aime potato, Wendall!
I finally feel like a journeyman in screenwriting. (Five UCLA and New School screenwriting classes and two feature scripts written inbetween auditions and independent TV producing didn't count...the real studying began in the UCLA graduate level.) I think the fifteen months I've spent immersed in graduate screenwriting at UCLA have finally paid off. I feel structure in my bones now, which is not an easy task for a natural dialogue writer (they're different sides of the brain, so your proclivity is going to be towards one...Then the study begins to shore up the Other).
I'd be a fool to say I feel confident in my skillset. Professional writers continue to study and learn and evolve, and most say it takes around ten years of actually working as a screenwriter before you become good. Part of why so many yokels around town wreak of hubris is because they don't get the concept of how specific the art of screenwriting is. Short and lots of spaces means every word drips with significance, like a haiku.
But I do feel confident enough to start showing my work to the professional land. Baby steps.
Well, if you've written a brilliant Hercules episode, or Evil Dead IV, you might as well wallpaper your bathroom with it.
– Bruce Campbell, on why writing sequels on spec isn't such a great idea